Michael O'Malley «Psyche» 2002.
This 'rocket' sculpture typifies Michael O’Malley’s desire to represent «imposters in a built environment.» According to O’Malley, «the identity of an object doesn’t necessarily help with the experience of it.»
Psyche, video still, 2001
From the Rocket Series DVD,
5:55min edition of 20
O'Malley, playing with architectural space, has created a surprisingly exhilarating experience with a walk-through maze of wood and plastic. Informed by computer games and sci-fi, the irregular passageways are open at the top and make the participant feel, as they stroll through, as if their head is a detached entity, traveling on some kind of mechanized track.
Rocket DVD, Crafting Space, 2004
Smart Project Space, Amsterdam, The Netherlands